Be Our VIP Guest at the GDC Conference
We can all learn a lot by studying game developers. These companies have been at the forefront of data-driven optimization for some time because they live and die by by the quality of the player experience they deliver amidst a constant stream of releases.
The Innovation Conundrum
If you’re not innovating, you’re losing player engagement. But at the same time, every release introduces risk: that features won’t work right or that performance will be slow. And one bad release can cost you up to 70% of the future revenue (LTV) from players who happen to install that day.
I’m really excited that Loggly will be exhibiting at the Game Developer Conference March 19th-21st in San Francisco – it’s our opportunity to meet hundreds of our game development customers. I’m even more excited that we’ll be able to take one lucky person with us as a VIP guest!
Learning from the Best
Do you need to know how to balance the needs of millions of concurrent users and hundreds of developers, optimize a distributed cloud environment, push code daily, and stay sane? The secret, of course, is taking advantage of the data in your logs and being proactive.
At GDC, our customer Rumble Entertainment will be presenting a case study “Maximizing Gaming Revenue through Player Experience: Real-time Visibility Matters” on how it uses insights from its log files to maximize revenue. Rumble has:
Instrumented its games and platform to facilitate global troubleshooting
Gathered insight from log files to identify, quantify and solve operational issues
Correlated real-time visibility directly to revenue
Baked log management into the DNA of its games and partnering activities
Be Our VIP Guest
If this sounds interesting, enter our VIP Contest, and we’ll pay for your conference pass! The contest ends on March 10, so hurry.
As always, if you want to see what the world’s most-popular cloud-based log management service can do for you, our trial is always 100% free.
Hoover J. Beaver